The Seven Laws of Mobile Enterprise Applications – LAW 4: MOBILE APPLICATIONS MUST INTEROPERATE WITH OTHER MOBILE APPLICATIONS

The Zen philosophical riddle about the sound of one hand clapping loosely parallels the need for mobile applications to interoperate. One hand alone implies the sound two clapping together would make. But while intent exists, it is useless without the complement of a second hand. Add many more hands clapping […]

2016-02-22T11:54:50-05:00January 3rd, 2012|Blog|

The Seven Laws of Mobile Enterprise Applications – LAW 3: MOBILE APPLICATIONS MUST BE DEVICE INDEPENDENT

Device operating systems, features, and formats continue to proliferate as handhelds take on increasingly specialized functions. For example, despite the proliferation of smartphones and tablets, media-optimized devices often provide the poorest email solutions, and entertainment-optimized devices are often the heaviest and have the weakest battery life. This problem is compounded […]

2016-10-13T10:21:00-04:00December 22nd, 2011|Blog|

The Seven Laws of Mobile Enterprise Applications – LAW 2: MOBILE APPLICATIONS MUST BE ROLE BASED AND USER CONFIGURABLE

Over the years, enterprise software applications, including IT service management systems, have become bloated with unnecessary features and now invariably follow the 90-10 rule: 90 percent of users rely on 10 percent of the features. This unfortunate reality has had limited impact on PC application usage because it is relatively […]

2016-10-13T10:21:01-04:00December 21st, 2011|Blog|
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